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arXiv cs.AI· Zhenshuo Zhang, Ruoxuan Xiong, Hongyang R. Zhang·· 4 小时前AI 评分31

基于 Routed Ensembles 与轨迹归因的多目标强化学习研究

Multi-Objective Reinforcement Learning Using Routed Ensembles and Trajectory Attribution

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多目标强化学习提出 objective-conflict 系数、routed ensemble 策略学习和核代理轨迹归因算法,用于平衡相互冲突的目标。routed ensembles 在 Meta-World 和 MO-Gymnasium 在线环境中平均性能较基线提升 4.3%,核代理归因与留一分析的相关性较现有基线提升 50%,用于轨迹选择时奖励较基线归因方法提升 27%。

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Abstract:Multi-objective reinforcement learning is a fundamental problem for modern AI, with applications spanning post-training, reasoning models, and robotic control. A central challenge is to learn policies that balance competing objectives, such as helpfulness versus honesty in safety and alignment, or speed versus energy in robotics. The optimal policy can vary sharply with objective-weighting combinations, and the extent of this variation depends crucially on the degree of conflict among objectives, making per-preference policy learning sample-inefficient. In this paper, we introduce objective-conflict coefficients and derive near-optimal regret bounds for online settings using this measure, thereby quantifying the impact of misalignment on learning efficiency. Then, we design routed ensemble policy learning, an algorithm that maintains a small set of basis policies and dynamically routes trajectories to the policy with the highest potential reward. Finally, we consider trajectory selection as another approach to mitigate objective conflict, and design a kernel surrogate trajectory attribution algorithm that estimates how feedback signals from a set of trajectories influence policy learning on other trajectories. The kernel can capture nonlinear interactions such as synergy and antagonism between trajectories. We evaluate our approach across diverse environments and benchmarks: routed ensembles improve average performance by 4.3% over baselines for online environments from Meta-World and MO-Gymnasium, and kernel surrogate attribution improves correlation with leave-one-out analysis over existing baselines by 50%. When applied to trajectory selection, kernel-based attribution yields a 27% improvement in reward over baseline attribution methods.
Comments: 30 pages. To appear at NeurIPS 2026 (extended version)
Subjects: Machine Learning (cs.LG); Artificial Intelligence (cs.AI); Multiagent Systems (cs.MA); Robotics (cs.RO); Machine Learning (stat.ML)
Cite as: arXiv:2610.35733 [cs.LG]
  (or arXiv:2610.35733v1 [cs.LG] for this version)
  https://doi.org/10.48550/arXiv.2610.35733

arXiv-issued DOI via DataCite (pending registration)

Submission history

From: Hongyang Zhang [view email]
[v1] Mon, 26 Oct 2026 16:52:29 UTC (799 KB)

来源:arXiv cs.AI · arxiv.org