Zugwise:面向手写国际象棋记分纸数字化的领域感知对局重建方法
Zugwise: Domain-Aware Game Reconstruction for Digitizing Handwritten Chess Scoresheets
AI 导读
arXiv 论文提出 Zugwise,将手写国际象棋记分纸数字化从单纯的手写识别重新定义为对局重建任务。系统复用静默搜索、牵制检测等计算机象棋技术构建荒谬检测器与反向搜索,把静默错误从 16 降到 1、从 50 降到 13;结合 CTC 重评分与 Maia 式人类走子先验,正确修复的排名首位率从 58.8% 升至 78.0%。系统完全在浏览器中运行,免费、可离线。
正文 · 原文
Abstract:Digitizing handwritten chess scoresheets has been studied as a handwriting-recognition problem: read the move in each box and check that it is legal. This framing misses the errors that matter most. A misread that yields an illegal move is loud. One that yields a legal-but-wrong move is silent, because a legality-only pipeline accepts it and reads every later move against a wrong position. We therefore treat the task as game reconstruction and present Zugwise, which repurposes computer-chess machinery (quiescence search, static exchange evaluation, pin detection) to ask not "what should be played?" but "could a human plausibly have written this?" An absurdity detector makes silent errors loud at or near where they occur, and a backward search traces late symptoms to their cause. Candidate ranking excludes chess-quality signals. A Needleman-Wunsch merge adds the second player's sheet as evidence, and review stops send every disagreement between the sheets' legal readings to a human. In oracle replay of two tournament sections, a release adding them cuts silent errors from 16 to 1 and from 50 to 13. Two learned signals, CTC re-scoring against the recognizer's raw output and a Maia-style human-move prior, raise the correct fix's top-rank rate from 58.8% to 78.0% of the replacement decisions where it is a candidate, and hold without refitting on a later section. On the first section, the human-verified output matches an independent expert transcription move for move on 34 of 45 games, and adjudication against the sheets found errors in both records, on different plies. We do not establish that either workflow is faster or more accurate. The system runs entirely in the browser and is free, private, and offline-capable; alongside it we offer a three-way adjudication protocol for a domain where no single record is ground truth.
| Comments: | 54 pages, 3 figures. Code and models: this https URL |
| Subjects: | Artificial Intelligence (cs.AI); Image and Video Processing (eess.IV) |
| Cite as: | arXiv:2611.14544 [cs.AI] |
| (or arXiv:2611.14544v1 [cs.AI] for this version) | |
| https://doi.org/10.48550/arXiv.2611.14544 arXiv-issued DOI via DataCite (pending registration) |
Submission history
From: Gerhard Trippen [view email]
[v1]
Mon, 26 Oct 2026 02:06:00 UTC (78 KB)
来源:arXiv cs.AI · arxiv.org