arXiv cs.AI· Jaden Park, Jungtaek Kim, Jongwon Jeong, Robert D. Nowak, Kangwook Lee, Yong Jae Lee·· 5 小时前AI 评分37
语言模型 Agent 的探索与利用错误可被度量
Exploration and Exploitation Errors Are Measurable for Language Model Agents
AI 导读
研究者提出一种与策略无关的度量方法,用部分可观测 2D 网格地图和未知符号任务 DAG,将语言模型 Agent 的错误区分为探索或利用错误。评测 35 个前沿 LM Agent 显示,多数模型难以在步数预算内达成目标,log 探索与利用错误与任务成功率分别呈 R²=0.885 和 0.875 的强相关;紧凑记忆 harness 的成功率高于保留推理轨迹的推理基线。
正文 · 原文
Abstract:Language Model (LM) agents are increasingly used in complex decision-making tasks, from AI coding to physical AI, where they must both explore a search space and exploit acquired knowledge effectively. Although exploration and exploitation play different roles in decision-making, it remains challenging to systematically distinguish exploration and exploitation without access to the agent's internal policy, and to determine when either constitutes an error. To address this, we design partially observable 2D grid maps paired with an unknown symbolic task directed acyclic graph (DAG), abstracting practical agentic AI scenarios. We then propose a policy-agnostic metric that detects unproductive traversals, while permitting necessary backtracking. We attribute each error to exploration or exploitation based on whether the current state admits productive exploration, exploitation, or both. Using generated maps and task DAGs with controllable difficulty, we evaluate 35 frontier LM agents and find that even state-of-the-art models struggle to reach the goal within the step budget. $\log$ exploration and exploitation errors exhibit strong relationships with task success ($R^2 = 0.885$ and $0.875$, respectively), providing empirical evidence that the metric captures behavior relevant to task success. Beyond success rate, the metric reveals distinct exploration and exploitation behaviors among models with similar success rates. We further find that a compact memory harness achieves higher task success than a reasoning baseline that retains its own reasoning traces. Finally, we extend our metric to an iconic video game, Minecraft Clone, beyond our synthetic environment. We release our code at this https URL.
| Subjects: | Artificial Intelligence (cs.AI) |
| Cite as: | arXiv:2604.13151 [cs.AI] |
| (or arXiv:2604.13151v2 [cs.AI] for this version) | |
| https://doi.org/10.48550/arXiv.2604.13151 arXiv-issued DOI via DataCite |
Submission history
From: Jaden Park [view email]
[v1]
Tue, 14 Apr 2026 17:59:57 UTC (1,268 KB)
[v2]
Thu, 29 Oct 2026 11:23:30 UTC (3,538 KB)
来源:arXiv cs.AI · arxiv.org